inComing Copyright (c) 1997 Tan Kok Mun
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is the shareware version of inComing 1.2.1 for Pilot. 
Please read REGISTER.TXT for more information.

The latest version of this software can be found at :
     http://home.pacific.net.sg/~kokmun/


CONTENTS
========
 0. WHAT'S NEW
 1. GAME FEATURES
 2. THE GAME
 3. TO PLAY
 4. WORLD WIDE inComing HIGH SCORE TALLY
 5. INSTALLATION
 6. DISCLAIMER
 7. REGISTERATION INFORMATION
 8. DISTRIBUTION
 9. SHAREWARE AGREEMENT
10. LICENSING AGREEMENT
11. HISTORY
12. PROBLEM ?


0. WHAT'S NEW
   ==========
   Version 1.2.1 - Graphics changes and story had changed. This is
                   to avoid confusing this game with another game.
                   This game is very different and has more.

   Version 1.2 - Speed up the end animation.
               - Retune the game speed to make it more playable.
               - Fix the problem with High Score and
                 Game Level information.
               - Added Auto Repair option in Preferences. To play
                 the game without any interuption until there is
                 a need to manually repair any bases, unselect
                 all options.
               - Added World Wide inComing High Score Tally.
                 Please read the section on WW inComing High Score
                 for more information.


1. GAME FEATURES
   =============
   - Day and Night Mode
   - User selectable start level.
   - User selectable base damage tolerence.
   - Multiple enemy weapons variations for more challenge or
     frustration.
   - Status Report (User selectable).
   - Bonus report (User selectable).
   - Auto Repair (User selectable).
   - Earn Repair points to repair damaged bases.
   - Repair to damaged bases can be done either manually or 
     automatically.
   - World Wide inComing High Score Tally.


2. THE GAME
   ========
   The alien is advancing onto Earth, their only interest is
   victory. They have launched a massive attack onto major 
   military base. You are given the assignment to protect the
   Base.

   Your only weapon is the Super Gun. Launch your explosive ammo
   and detonate them in the sky to destroy incoming alien's missiles.
   You have limited ammo at "\
   your disposal, so use it wisely. The number of ammo you 
   have is indicated below the Super Gun.

   As you managed to counteract each of the enemy attack, 
   they will become angrier. Each subsequent attack will be 
   more intense than the last. Watch out for enemy report.

   The central Gun computer can only control 5 ammo at any one
   time, and you can only detonate the ammo above the safety
   height.

   Each Barrack and Gun base can take a maximum of 3 hits 
   before it is destroyed. 'Damage indicator' is located below 
   each base. The maximum hit is selectable at the start of the 
   game.

   Be prepared... this battle will last day and night.


   SCORING
   ~~~~~~~
   You score points for each of the alien's missile that you
   destroyed.

   Dummy       -  0 pts.
   Standard    - 10 pts.
   Hide & Seek - 30 pts.
   Star burst  - 40 pts.
   Persistent  - 50 pts.
   
   After each successful counterattack, you are rewarded by the
   following bonuses.

   5 points for each ammo that is left unused. 100 points for
   each base that is intact. If the base is damaged, you get
   a prorated points.
  
   For every 3000 points you scored, you earn repair points.
   The repair points can be used to repair damaged base
   either manually or automatically.

   One repair point is required to repair each hit the base
   sustained. Destroyed bases are not repairable, and repair
   can only be done at the end of each round.



3. TO PLAY
   =======
   To play, start a NEW game. Select the start level and Max Hits.

   The MENU commands are as follows :
   COMMANDS
   ~~~~~~~~
   - NEW GAME  : Play a new game.

                 Select the New Game Settings and select OK to start a new
                 game. Select CANCEL if you do not want to start a new game.

                 New Game Settings
                 =================
                 START LEVEL : Control which level you want to start the 
                               game from.

                 MAX HITS    : Select how much damage each base can sustain
                               before it is destroyed.


   - PREFERENCES : Game settings. 
                   STATUS REPORT : 
                      When selected, a status report of the new level will 
                      be presented to you. It will report on enemy weapons,
                      enemy attack size and numbers. 

                      Summary description on the enemy weapon is available
                      as well.

                   BONUS REPORT/MANUAL REPAIR :
                      When selected, a bonus report at the completion of
                      each level will be presented.
                      
                      This screen allows you to repair any damage base using
                      Repair points that you have accumulated.
                      If this screen is not enabled, auto repair will be
                      done for you.

                   Note: If you want a continuous flow of the game, do not
                         select any of the options here.

   HELP
   ~~~~
   - INFO    : Text about the game play.
   - SCORING : Summary of how the scores are calculated.
   - ABOUT   : Author information.



4. WORLD WIDE inComing HIGH SCORE TALLY
   ====================================
   A World Wide inComing High Score will be maintained at :
       http://home.pacific.net.sg/~kokmun/incoming/incoming.htm

   To qualify, you need to score at least 8000 points. If you qualify,
   select High Scores Menu and select "Enter the WW High Score Tally".

   Note down the information on the screen.

   E-mail me at kokmun@pacific.net.sg with the following information.

      1. SCORE.
      2. LEVEL.
      3. CODE.
      4. Your Name or Call-Sign.

   E-mail with incomplete or wrong information will be disqualified.



5. INSTALLATION
   ============
   Install incoming.prc using the standard pilot application installer.



6. DISCLAIMER
   ==========
   The author will not take responsibility for any form of damage or loss 
   that occurs when/by using this program. By using the program, you have 
   agreed on all the conditions stated here.



7. REGISTERATION INFORMATION
   =========================
   For registration information, please read the REGISTER.TXT file.



8. DISTRIBUTION
   ============
   This manual and all accompanying files may be distributed freely,
   provided that:
   - Neither text nor any other file is modified in any way. No file
     may be omitted nor added in the distribution.

   - No money may be charged for the program nor for any accompanying
     files, other than the usual downloading time fees charged by
     commercial BBSes and online services.

   - I want to know where my program will be distributed. Please notify me
     if it will be included in printed matter, floppy, or CD-ROM before its
     publication. No matter what the circumstance, I would strongly
     appreciate a copy of whatever collection in which it is included.



9. SHAREWARE AGREEMENT
   ===================
   inComing is a ShareWare. After registeration, you are licence to use it. 
   All ownership and Copyright of the software belongs to Tan Kok Mun. 
   Please read LICENSING AGREEMENT below. Each registered copy can only
   be used in a single machine.


   
10.LICENSING AGREEMENT
   ===================
   The software accompanying this document (the Software) and the related  
   documentation are licensed to you by Tan Kok Mun (the author) after the
   registeration or during the trial period of the first 30 usage from the 
   date of installation.
   
   The software contains copyrighted material and other proprietary material. 



11.HISTORY
   =======
   12/06/1997 - Version 1.2

   07/06/1997 - Version 1.1
              - Bonus point is given when more than one
                enemy missiles are destroyed with a
                single blast.
              - Added the Game Over animation.
              - Starting Level speed has been increased.
              - Some code optimisation.

   05/05/1997 - Version 1.01
              - Minor UI changes.
              - Increase the number of missiles available for use.

   05/05/1997 - Version 1.0
              - First Public Release.



11.PROBLEM ?
   =========
   If you wish to contact me, I can be reached at:

        E-Mail   : kokmun@pacific.net.sg
        Web Page : http://home.pacific.net.sg/~kokmun/
